N.I.O. (1998)

The place? Japan. The time? 150 years in the future. The situation?The Japanese goverment has perfected the art of artificial intelligence and succeeded in manufacturing a robotic army. When a young boy named Jimmu stumbles onto some foul play an intense chain of events is set into motion, including the activation of N.I.O., a robotic warrior programmed to protect Jimmu at all costs. But what happens when N.I.O.'s memory and programming are corrupted by an outside source – the engrams of a human female accidentally downloaded into the N.I.O. programming? Will N.I.O. have a more human and humane agenda than the human does?

cover for N.I.O. (1998)
cover for N.I.O. (1998)

N.I.O. (1998)

The place? Japan. The time? 150 years in the future. The situation?The Japanese goverment has perfected the art of artificial intelligence and succeeded in manufacturing a robotic army. When a young boy named Jimmu stumbles onto some foul play an intense chain of events is set into motion, including the activation of N.I.O., a robotic warrior programmed to protect Jimmu at all costs. But what happens when N.I.O.'s memory and programming are corrupted by an outside source – the engrams of a human female accidentally downloaded into the N.I.O. programming? Will N.I.O. have a more human and humane agenda than the human does?

Credits

Publisher Brand ImageValiant Comics
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Atomic PaintbrushColorist
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Shon BuryWriter
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Joe St. PierrePenciler
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Don HillsmanInker
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4 Issues
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VolumesMore Info
Free
N.I.O. (1998) #1
N.I.O. (1998)Issue 1
25 pages
N.I.O. (1998) #2
N.I.O. (1998)Issue 2
26 pages
N.I.O. (1998) #3
N.I.O. (1998)Issue 3
25 pages
N.I.O. (1998) #4
N.I.O. (1998)Issue 4
26 pages
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